

So you want to know just how I do all this stuff? Mostly, I use a 3D modelling program called trueSpace, created by the wonderful people over at Caligari. I've used other programs such as Lightwave and 3D Studio Max, but the interface in trueSpace just seems to work for me. I use Adobe Photoshop as a supplimental tool for my 3D art, mainly to create the textures that I use, but also to touch up some of the images after the final render. For my animation work, I use Adobe Premiere to combine sequential shots, insert transitions, and overlay sound.
For my photography work, I rely mainly on my trusty Nikon N50. It's a bit on the battered side, and it's been through more than I can remember, but it's always been just as reliable as the day I got it. More recently, I've been using a Sony Mavica FD83 for digital photos. It's got a decent resolution and color depth, and the fact that it uses floppy disks makes it great for taking a quick base picture to be turned into a texture. Almost all of my photos, digital or conventional, usually find their way onto my computer for touch up work. This is done exclusively in photoshop, and then printed out to whatever high resolution printer I can get my hands on.
So that's pretty much it, the method behind the mystery. If you have any other questions, feel free to contact me with that handy little button over there on the left.